using System;using System.Diagnostics;using System.Reflection;using System.Runtime.CompilerServices;using System.Runtime.Versioning;using System.Security;using System.Security.Permissions;using BepInEx;using BepInEx.Logging;using HarmonyLib;using Microsoft.CodeAnalysis;using UnityEngine;[assembly: CompilationRelaxations(8)][assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)][assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)][assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")][assembly: IgnoresAccessChecksTo("Assembly-CSharp-firstpass")][assembly: IgnoresAccessChecksTo("Assembly-CSharp")][assembly: IgnoresAccessChecksTo("Autodesk.Fbx")][assembly: IgnoresAccessChecksTo("Facepunch.Steamworks.Win64")][assembly: IgnoresAccessChecksTo("FbxBuildTestAssets")][assembly: IgnoresAccessChecksTo("Klattersynth")][assembly: IgnoresAccessChecksTo("Photon3Unity3D")][assembly: IgnoresAccessChecksTo("PhotonChat")][assembly: IgnoresAccessChecksTo("PhotonRealtime")][assembly: IgnoresAccessChecksTo("PhotonUnityNetworking")][assembly: IgnoresAccessChecksTo("PhotonUnityNetworking.Utilities")][assembly: IgnoresAccessChecksTo("PhotonVoice.API")][assembly: IgnoresAccessChecksTo("PhotonVoice")][assembly: IgnoresAccessChecksTo("PhotonVoice.PUN")][assembly: IgnoresAccessChecksTo("SingularityGroup.HotReload.Runtime")][assembly: IgnoresAccessChecksTo("SingularityGroup.HotReload.Runtime.Public")][assembly: IgnoresAccessChecksTo("Sirenix.OdinInspector.Attributes")][assembly: IgnoresAccessChecksTo("Sirenix.Serialization.Config")][assembly: IgnoresAccessChecksTo("Sirenix.Serialization")][assembly: IgnoresAccessChecksTo("Sirenix.Utilities")][assembly: IgnoresAccessChecksTo("Unity.AI.Navigation")][assembly: IgnoresAccessChecksTo("Unity.Formats.Fbx.Runtime")][assembly: IgnoresAccessChecksTo("Unity.InputSystem")][assembly: IgnoresAccessChecksTo("Unity.InputSystem.ForUI")][assembly: IgnoresAccessChecksTo("Unity.Postprocessing.Runtime")][assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.Runtime")][assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.ShaderLibrary")][assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary")][assembly: IgnoresAccessChecksTo("Unity.TextMeshPro")][assembly: IgnoresAccessChecksTo("Unity.Timeline")][assembly: IgnoresAccessChecksTo("Unity.VisualScripting.Antlr3.Runtime")][assembly: IgnoresAccessChecksTo("Unity.VisualScripting.Core")][assembly: IgnoresAccessChecksTo("Unity.VisualScripting.Flow")][assembly: IgnoresAccessChecksTo("Unity.VisualScripting.State")][assembly: IgnoresAccessChecksTo("UnityEngine.ARModule")][assembly: IgnoresAccessChecksTo("UnityEngine.NVIDIAModule")][assembly: IgnoresAccessChecksTo("UnityEngine.UI")][assembly: IgnoresAccessChecksTo("websocket-sharp")][assembly: AssemblyCompany("ItsAGeBa")][assembly: AssemblyConfiguration("Release")][assembly: AssemblyFileVersion("1.0.0.0")][assembly: AssemblyInformationalVersion("1.0.0+447173a64476bfa35a56918b6ecff8ca5a948d6d")][assembly: AssemblyProduct("ItsAGeBaTestAction")][assembly: AssemblyTitle("ItsAGeBaTestAction")][assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)][assembly: AssemblyVersion("1.0.0.0")][module: UnverifiableCode][module: RefSafetyRules(11)]namespace Microsoft.CodeAnalysis{ [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { }}namespace System.Runtime.CompilerServices{ [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute