using System;using System.Collections.Generic;using System.Diagnostics;using System.IO;using System.Reflection;using System.Runtime.CompilerServices;using System.Runtime.Versioning;using System.Security;using System.Security.Permissions;using Atomicrops.Game.Data;using BepInEx;using BepInEx.Logging;using HarmonyLib;using Microsoft.CodeAnalysis;using SharedLib;using UnityEngine;[assembly: CompilationRelaxations(8)][assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)][assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)][assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = ".NET Standard 2.0")][assembly: AssemblyCompany("EveryFriendIsX")][assembly: AssemblyConfiguration("Debug")][assembly: AssemblyDescription("My first plugin")][assembly: AssemblyFileVersion("1.0.0.0")][assembly: AssemblyInformationalVersion("1.0.0")][assembly: AssemblyProduct("EveryFriendIsX")][assembly: AssemblyTitle("EveryFriendIsX")][assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)][assembly: AssemblyVersion("1.0.0.0")][module: UnverifiableCode][module: RefSafetyRules(11)]namespace Microsoft.CodeAnalysis{ [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { }}namespace System.Runtime.CompilerServices{ [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } }}namespace Template{ public static class MyPluginInfo { public const string PLUGIN_GUID = "EveryFriendIsX"; public const string PLUGIN_NAME = "EveryFriendIsX"; public const string PLUGIN_VERSION = "1.0.0"; }}namespace EveryFriendIsX{ public static class MyPluginInfo { public const string PLUGIN_GUID = "pauli.plugin.EveryFriendIsX"; public const string PLUGIN_NAME = "EveryFriendIsX"; public const string PLUGIN_VERSION = "1.0.0"; } [BepInPlugin("pauli.plugin.EveryFriendIsX", "EveryFriendIsX", "1.0.0")] public class Plugin : BaseUnityPlugin {