using System;using System.Collections;using System.Collections.Generic;using System.Diagnostics;using System.Reflection;using System.Runtime.CompilerServices;using System.Runtime.Versioning;using System.Text.Json.Serialization;using GDWeave;using GDWeave.Godot;using GDWeave.Godot.Variants;using GDWeave.Modding;using WebfishingSampleMod;using Xenon.Mods;[assembly: CompilationRelaxations(8)][assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)][assembly: Debuggable(/*Could not decode attribute arguments.*/)][assembly: TargetFramework(".NETCoreApp,Version=v8.0", FrameworkDisplayName = ".NET 8.0")][assembly: AssemblyCompany("Xenon")][assembly: AssemblyConfiguration("Release")][assembly: AssemblyFileVersion("1.0.0.0")][assembly: AssemblyInformationalVersion("1.0.0.0+71668a5fb0e350f07169dc0eaaae5bbd8a01da95")][assembly: AssemblyProduct("Xenon")][assembly: AssemblyTitle("Xenon")][assembly: AssemblyVersion("1.0.0.0")][module: RefSafetyRules(11)]namespace Xenon.Mods{ public class Player : IScriptMod { [CompilerGenerated] private sealed class <Modify>d__4 : global::System.Collections.Generic.IEnumerable<Token>, global::System.Collections.IEnumerable, global::System.Collections.Generic.IEnumerator<Token>, global::System.Collections.IEnumerator, global::System.IDisposable { private int <>1__state; private Token <>2__current; private int <>l__initialThreadId; private global::System.Collections.Generic.IEnumerable<Token> tokens; public global::System.Collections.Generic.IEnumerable<Token> <>3__tokens; public Player <>4__this; private MultiTokenWaiter <sprintMatch>5__2; private MultiTokenWaiter <catchStructureMatch1>5__3; private MultiTokenWaiter <catchStructureMatch2>5__4; private MultiTokenWaiter <catchStructureMatch3>5__5; private MultiTokenWaiter <baitWarnMatch>5__6; private MultiTokenWaiter <gravityMatch>5__7; private MultiTokenWaiter <validFishingSpotMatch>5__8; private MultiTokenWaiter <diveDistanceMatch>5__9; private MultiTokenWaiter <jumpHeightMatch>5__10; private MultiTokenWaiter <speedMultMatch1>5__11; private MultiTokenWaiter <speedMultMatch2>5__12; private MultiTokenWaiter <speedMultMatch3>5__13; private MultiTokenWaiter <scratchOffFuncMatch>5__14; private MultiTokenWaiter <cameraZoomClampMatch>5__15; private TokenConsumer <newlineConsumer>5__16; private global::System.Collections.Generic.IEnumerator<Token> <>7__wrap16; private Token <token>5__18;