
Manipulator
WIP Survivor focused on switching between three elements, Fire, Lightning and Ice. New custom model!Details
Manipulator
A Work in Progress Survivor that can switch between three elements, Fire, Lightning and Ice.
Currently does not support Multiplayer
Now compatible with the Anniversary update. Custom Model has been added, but animations are a heavy work-in-progress (most are missing).
Future content
- More Animations
- Custom VFX
- Custom SFX
Credits
- Rob: creation of HenryMod, used as a template for this mod.
Known Issues
- Ardent Ring's (Fire Secondary) visual effect sometimes doesn't dissapear. Reported by Clom.
- A random 'Ice Wall Indicator' can appear in the stage. Reported by The Crinch.
Changelog
0.2.1
-
Updated for the latest RoR2 update (v1.1.1.2).
0.2.0
: - Updated for the Anniversary Update.
-
Changed thunderstore team name to ValeX.
-
Added custom model. Animations are still a WIP.
-
Added custom survivor icon.
-
Added initial element selection in loadout.
-
Changes to skills:
- Increased delay for Lightning Cross (Primary) explosion. Suggested by Jame.
- Increased delay for Venting Step (Utility) explosion.
- Decreased proc coefficient for Lightning Cross (Primary) from 1 to 0.
- Increased lifetime of Cross (Primary) wave from 0.7s to 1s.
- Changed Lightning Cross (Primary) burst VFX (still a temporary effect).
-
Fixes:
- 'Current element icons don't reset after quitting to menu.'
0.2.0
: Updated for the Anniversary Update. Changed thunderstore team name to ValeX. Added custom model. Animations are still a WIP. Added custom survivor icon. Added initial element selection in loadout. Changes to skills:
- Increased delay for Lightning Cross (Primary) explosion. Suggested by Jame.
- Increased delay for Venting Step (Utility) explosion.
- Decreased proc coefficient for Lightning Cross (Primary) from 1 to 0.
- Increased lifetime of Cross (Primary) wave from 0.7s to 1s.
- Changed Lightning Cross (Primary) burst VFX (still a temporary effect).
Fixes:
- 'Current element icons don't reset after quitting to menu.'
0.2.0
: Updated for the Anniversary Update. Changed thunderstore team name to ValeX. Added custom model. Animations are still a WIP. Added custom survivor icon. Added initial element selection in loadout. Changes to skills: - Increased delay for Lightning Cross (Primary) explosion. Suggested by Jame. - Increased delay for Venting Step (Utility) explosion. - Decreased proc coefficient for Lightning Cross (Primary) from 1 to 0. - Increased lifetime of Cross (Primary) wave from 0.7s to 1s. - Changed Lightning Cross (Primary) burst VFX (still a temporary effect). Fixes: - 'Current element icons don't reset after quitting to menu.'
0.2.0
: Updated for the Anniversary Update. Changed thunderstore team name to ValeX. Added custom model. Animations are still a WIP. Added custom survivor icon. Added initial element selection in loadout. Changes to skills:
-
Increased delay for Lightning Cross (Primary) explosion. Suggested by Jame.
-
Increased delay for Venting Step (Utility) explosion.
-
Decreased proc coefficient for Lightning Cross (Primary) from 1 to 0.
-
Increased lifetime of Cross (Primary) wave from 0.7s to 1s.
-
Changed Lightning Cross (Primary) burst VFX (still a temporary effect). Fixes:
-
'Current element icons don't reset after quitting to menu.'
0.2.0
: Updated for the Anniversary Update. Changed thunderstore team name to ValeX. Added custom model. Animations are still a WIP. Added custom survivor icon. Added initial element selection in loadout. Changes to skills:
- Increased delay for Lightning Cross (Primary) explosion. Suggested by Jame.
- Increased delay for Venting Step (Utility) explosion.
- Decreased proc coefficient for Lightning Cross (Primary) from 1 to 0.
- Increased lifetime of Cross (Primary) wave from 0.7s to 1s.
- Changed Lightning Cross (Primary) burst VFX (still a temporary effect). Fixes:
- 'Current element icons don't reset after quitting to menu.'
0.2.0
: - Updated for the Anniversary Update.
- Changed thunderstore team name to ValeX.
- Added custom model. Animations are still a WIP.
- Added custom survivor icon.
- Added initial element selection in loadout.
- Changes to skills:
- Increased delay for Lightning Cross (Primary) explosion. Suggested by Jame.
- Increased delay for Venting Step (Utility) explosion.
- Decreased proc coefficient for Lightning Cross (Primary) from 1 to 0.
- Increased lifetime of Cross (Primary) wave from 0.7s to 1s.
- Changed Lightning Cross (Primary) burst VFX (still a temporary effect).
- Fixes:
- 'Current element icons don't reset after quitting to menu.'
0.2.0
- Updated for the Anniversary Update.
- Changed thunderstore team name to ValeX.
- Added custom model. Animations are still a WIP.
- Added custom survivor icon.
- Added initial element selection in loadout.
- Changes to skills:
- Increased delay for Lightning Cross (Primary) explosion. Suggested by Jame.
- Increased delay for Venting Step (Utility) explosion.
- Decreased proc coefficient for Lightning Cross (Primary) from 1 to 0.
- Increased lifetime of Cross (Primary) wave from 0.7s to 1s.
- Changed Lightning Cross (Primary) burst VFX (still a temporary effect).
- Fixes:
- Fixed: 'Current element icons don't reset after quitting to menu.'
0.1.2
- Removed 'unlock' achievement (temporarily, until a proper achievement is made).
0.1.1
- Added tips.
- Fixes:
- Artificer's Pillars in Ice Wall being the same size as Manipulator's Cryospire.
0.1.0
- Initial release.
Markdown test
0.2.0
-
Updated for the Anniversary Update.
-
Changed thunderstore team name to ValeX.
-
Added custom model. Animations are still a WIP.
-
Added custom survivor icon.
-
Added initial element selection in loadout.
- Changes to skills:
- Increased delay for Lightning Cross (Primary) explosion. Suggested by Jame.
- Increased delay for Venting Step (Utility) explosion.
- Decreased proc coefficient for Lightning Cross (Primary) from 1 to 0.
- Increased lifetime of Cross (Primary) wave from 0.7s to 1s.
- Changed Lightning Cross (Primary) burst VFX (still a temporary effect).
- Changes to skills:
-
Fixes:
- 'Current element icons don't reset after quitting to menu.'
-
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