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Last Updated
4 years ago
First Uploaded
4 years ago
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3.3MB
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Nebby-VariantPack_TheOriginal30-0.0.1
Dependants

Variant Pack - The Original 30

  • Variant Pack - The Original 30 (Abreviated as "VP-TO30") is a WIP port of Rob's original MonsterVariants mod.

  • All the variants where made using VarianceAPI's methods for creating Variants

  • These variants where created and deleoped Exclusively in Thunderkit, making it a perfect method for learning how to create a VariantPack using Thunderkit.

Currently Implemented Variants

While not all Variants from the original mod are here, they will eventually come back in some shape and form...

Armored Beetle (10% chance)
- 150% size
- 300% health
- +20 armor

Speedy Beetle (30% chance)
- 170% movement speed

Toxic Beetle (2% chance)
- Explodes into a pool of acid

Battle Beetle (2% chance)
- 200% damage
- Extreme knockback

Flamethrower Lemurian (2% chance)
- 3000% attack speed
- 60% damage

Unlike the original MonsterVariants, all the Variants from this Variant pack can be made Unique, this means that the Variant will never participate in the VariantOverlapping shenanigans (No more Flamethrower Badass Lemurian)

Missing Variants

The Following Variants are yet to be implemented.

Badass Lemurian (2% chance)
- Has a missile launcher

Molten Elder Lemurian (2% chance)
- 120% size
- 80% health
- 50% movement speed
- 80% attack speed
- 120% damage
- +500 armor

Nuclear Jellyfish (1% chance)
- 75% movement speed
- 200% size
- 1500% health
- +20 armor
- 600% damage
- Larger blast radius, applies Cripple debuff

Spectral Jellyfish (4% chance)
- 1 Dio's Best Friend
- 50% health
- 150% movement speed
- 50% damage

M.O.A.J (2% chance)
- 400% size
- 4000% health
- 40% movement speed
- +80 armor
- Spawns 5 Jellyfish on death

Cursed Jellyfish (1% chance)
- 3 Red Whips
- 2 Runald's Bands
- 1 Crowbar
- 80% health
- 150% attack speed

Infernal Wisp (2% chance)
- 3 Brilliant Behemoths
- 100% crit
- 80% movement speed
- 60% attack speed
- 200% damage

Almost-But-Not-Quite-Great Wisp (8% chance)
- Fires a single Greater Wisp blast
- 110% size
- 300% health
- 80% movement speed

Greatest Wisp (2% chance)
- 120% size
- 200% health
- 500% movement speed
- 200% attack speed
- 5 Alien Heads

Full-Auto Golem (4% chance)
- 800% attack speed
- 80% damage
- -20 armor

Titanlet (2% chance)
- 250% size
- 400% health
- 50% movement speed
- 300% damage

Overcharged Golem (2% chance)
- All health is converted to shields
- 1000% damage
- 300% movement speed
- 200% attack speed

Rush Golem (2% chance)
- Laser is replaced with a teleport
- 60% size
- 90% health
- 160% speed
- 160% attack speed
- 200% damage
- +100 armor

Speedy Bison (30% chance)
- 400% movement speed

Albino Bison (4% chance)
- 125% size
- 200% health
- 150% damage
- +50 armor

Beetle Guard Brute (25% chance)
- 110% size
- 200% health
- 50% movement speed
- 90% attack speed
- 140% damage
- +10 armor

Beetle Guard Sharpshooter (2% chance)
- 80% size
- 80% health
- 60% movement speed
- 300% attack speed
- 40% damage
- 10 Alien Heads

Clotted Imp (5% chance) - by Syme
- 80% size
- 80% health
- 2 Hardlight Afterburners
- 4 Lens Makers Glasses
- 1 Shatterspleen

Artillery Vulture (3% chance) - by Syme
- 125% size
- 400% attack speed
- 50% damage
- +100 armor
- 3 Clovers
- 1 ATG
- 3 Brilliant Behemoths

Alloy Deagle (2% chance)
- Has a gun

Fucking Templar (4% chance)
- 120% size
- A lot of attack speed
- A lot of movement speed

Colossal Titan (2% chance)
- 300% size
- 300% health
- 50% movement speed
- 200% damage
- +50 armor

Golemlet (2% chance)
- 30% size
- 500% movement speed

Unstable Vagrant (2% chance)
- Can use its nova at any time
- -50 armor

Dream Scavenger (10% chance)
- Only picks up red items

Known Issues

- Mesh Swaps are currently not implemented in VarianceAPI, as such, the Armored Beetle doesnt have it's meshswap.

Changelog

'0.0.1'

  • Initial Release
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