

This mod adds various cheat commands to the console. See below for all commands plus explanation.
The console can be opened with ctrl+alt+~. Additionally help {command} may be used to get help, and find {term} can be used to find commands with that term.
Harb's and 's reimplementation of Morris1927's RoR2Cheats. Derived with permission.
Mods recommended for combined use:
Verbiage: if an argument is encapsulated with brackets, it means it's either (choose one), {needed freeform}, or [optional freeform]. The following may be used to indicate the default value: def X.
next_stage - Advance to the next stage: next_stage [specific stage]. If no stage is entered, the next stage in progression is selected.
fixed_time - Sets the time that has progressed in the run. Affects difficulty. fixed_time [time]. If no time is supplied, prints the current time to console.
add_portal - Teleporter will attempt to spawn a blue, gold, or celestial portal: add_portal (blue|gold|celestial)
seed - Set the seed for all next runs this session. seed [new seed]. Use 0 to specify the game should generate its own seed. If used without argument, it's equivalent to the vanilla run_get_seed.
kill_all - Kills all members of a specified team. kill_all [teamindex def 2] Team indexes: 0=neutral,1=player,2=monster.
true_kill - Truly kill a player, ignoring revival effects true_kill [player def 0]
respawn - Respawn a player at the map spawnpoint: respawn [0-3 def 0]
time_scale - Sets the timescale of the game. 0.5 would mean everything happens at half speed. time_scale [time_scale]. If no argument is supplied, gives the current timescale.
player_list - Shows list of players with their ID
list_body - List all Bodies and their language invariant
list_ai - List all Masters and their language invariants
give_item - Give item directly to the player's inventory: give_item {localised_object_name} [count] [player]
give_equip - Give equipment directly to a player's inventory: give_equip {localised_object_name} [player]
give_money - Gives the desired player/team money give_money [(all | [player]) def all]
spawn_ai - Spawn an AI: spawn_ai {localised_objectname} [eliteIndex def 0] [teamIndex def 0] [braindead def 0]. Elite indexes: 0=Fire,1=Overloading,2=Ice,3=Malachite,4=Celestine. Team indexes: 0=neutral,1=player,2=monster.
spawn_as - Spawn as a new character. Type body_list for a full list of characters: spawn_as {localised_objectname} {playername}
spawn_body - Spawns a CharacterBody: spawn_body {localised_objectname}
no_enemies - Toggles enemy spawns
change_team - Change team to Neutral, Player or Monster: change_team {teamindex}. Team indexes: 0=neutral,1=player,2=monster.
god - toggles HealthComponent.TakeDamage for all players. AKA: you can't take damage.
sv_time_transmit_interval [time]run_scene_override [stage]stage1_pod [(0|1)]run_set_stages_cleared {stagecount}. This obsoletes stage_clear_count from previous RoR2Cheats versions.team_set_level {teamindex} {level} Team indexes: 0=neutral,1=player,2=monster. This obsoletes give_exp from previous RoR2Cheats versions.loadout_set_skill_variant {body_name} {skill_slot_index} {skill_variant_index}. Note that this does not use the loose bodymatching from custom commands.team_set_level instead.run_set_stages_cleared instead.give_item uku will give one ukulele under "en".seed is now networked.See the old package