

A mod for Risk of Rain 2 that plans to add custom content, modified from Enter The Gungeon. Very configurable.
Feel free to message me in the Risk of Rain 2 Modding Discord for anything broken or any suggestions, including any networking issues.
Every 25 kills (+10% per stage), the game will have a 40% chance to spawn a random weighted pickup. "Forgive Me, Please" will not trigger this. If it does, tell me because it's not supposed to.
| Icon | Chance | Item | Description |
|---|---|---|---|
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15% | Armor | Destroys itself to block one hit of damage dealing more than 20% health or deals fatal damage, and fires a Blank. |
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45% | Blank | Press T to activate, destroying all projectiles, stunning and knocking nearby enemies back. Consumed on use. |
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70% | Spread Ammo | Pick up to restore all allies' cooldowns and restores one equipment charge to all equipment. |
| Icon | Item | Description |
|---|---|---|
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Cartographer's Ring | Upon starting the next stage, 10% chance (+5% chance per stack) of automatically revealing all interactables. Counts based off all players' item counts. Stacking beyond 100% has no effect. (¹) |
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Mustache | Upon purchase, increases your regeneration by 2 health (+2 per stack) for 10 seconds. |
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Scope | Reduces spread by -10% (-5% per stack). Stacking beyond 100% has no effect. (²) |
(¹) I recommend installing my other mod, "HideScannerIndicatorOnUse", so that the indicator that pops over interactables disappears upon interaction.
(²) You can enable all projectiles, but by default it follows a whitelist. Feel free to recommend me other projectiles to add to the whitelist, including any modded projectiles.
| Icon | Item | Description |
|---|---|---|
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Disarming Personality | Hyperbolically reduces purchase costs by 10% (-5% per stack) up to 60%. Chance is shared among players. |
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Enraging Photo | Gain a temporary 100% damage bonus that can last up to 2 seconds (+0.5 seconds duration per stack). The duration scales from the amount of damage taken, from 1% to 10%. (¹) |
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Roll Bomb | Using your utility drops 1 bomb for 200% damage. (+1 bomb dropped per stack) |
(¹) Duration increased on base and per stack, and is a percentage based on how hard you were damaged with a lower/higher bound. EX: (duration of 5 seconds with a bound of 0% health lost and 20% health loss, so a 10% health loss would result in 2.5 seconds (or half).
| Icon | Item | Description |
|---|---|---|
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Backpack | Grants 1 extra equipment slot per stack. - Hold [Left Shift] + [NumberRow keys] to switch between slots. - Press [Left Shift] + [=] to list all equipment. - Press [F] or [G] to cycle left/right through equipment. - Adds onto MULT's additional slot. (MULT w/ 1 backpack = 3 slots, though you can't use retool to switch to the modded ones) |
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Unity | +0.2 (+0.05 per stack) base damage per item in inventory. |
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Number 2 | Increases your base stats for every dead player. Singleplayer: Starts with one player dead. |
Number 2 Stat Bonuses
| Stat | Bonus |
|---|---|
| baseAttackSpeedAdd | 0.25 |
| baseDamageAdd | 2 |
| baseHealthAdd | 25 |
| baseMoveSpeedAdd | 1 |
| baseRegenAdd | 0.5 |
| armorAdd | 2 |
| critAdd | 5 |
| Icon | Item | Description |
|---|---|---|
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Metronome | Gain a 2% damage bonus for every enemy you kill with the same skill, up to 150% (75 kills). Gain 25 extra stacks per pickup. Lose 75 stacks upon using a different skill. |
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Ring of Miserly Protection | Grants +100% (+50% per stack) increased maximum health ...but one shatters upon using a shrine (does not include combat). |
| Icon | Item | Description |
|---|---|---|
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Master Round | +10% max health per stack.![]() Granted upon clearing a teleporter boss, as long as no player took more than 3 hits (scales with stages cleared) each. |
| Icon | Item | Description | CD |
|---|---|---|---|
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Bomb | Throws a bomb for 300% damage. |
14s |
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Charm Horn | Upon use, blows the horn to Charm enemies within 20 meters for 10 seconds. |
85s |
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Friendship Cookie | Revives all players and gives 3 seconds of immunity. If in singleplayer, gives an Infusion instead. Consumed on use. | 0s |
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Magazine Rack | Place to create a zone of no cooldowns within a radius of 3.5m for 2.5 seconds. | 14s |
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Meatbun | Heals the player for 33% health. Grants +10% damage until the player takes more than 5% damage. Buff stacks up to 5 times. | 90s |
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Medkit | Heals the player for 75% max health and restores 50% barrier. | 55s |
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Molotov | Throw to cover an area in flames for 10% damage per second for 8 seconds. | 55s |
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Orange | Consuming permanently reduces equipment recharge rate by 10%, increases health by 10%, fully heals the player, but is removed from the inventory. | 0s |
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Portable Barrel Device | Places a barrel, but doesn't give any money or experience for picking it up. | 30s |
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Ration | Heals for 40% health. Automatically used upon taking fatal damage. Consumed on use. | 0s |
| Icon | Item | Description |
|---|---|---|
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Spice | Increases and decreases stats per consumed Spice. It's been slightly adjusted from Gungeon's values. These values are constant for each stack, not additive, except for the 6+ stack. |
| Spice Consumed | Health Multiplier | Attack Speed | Accuracy | Enemy Bullet Speed | Damage | Curse |
|---|---|---|---|---|---|---|
| 1 | +25% | +20% | +0% | +0% | +0% | +0.5 |
| 2 | +50% | +40% | +25% | +0% | +0% | +1 |
| 3 | +25% | +40% | +25% | -10% | +20% | +1 |
| 4 | +0% | +40% | +15% | -15% | +35% | +1 |
| 5 | 5 curse | +40% | -10% | -15% | +50% | +1 |
6+ (additive) |
+5 curse | +0% | -10% | -0% | +15% | +1 |
1 + 0.01 * n, where n is the number of stacks.| Curse Count | Enemy Chance | Boss Chance |
|---|---|---|
| 0 | 0% | 0% |
| 0.5 - 2.0 | 1% | 0% |
| 2.5 - 4.0 | 2% | 0% |
| 4.5 - 6.0 | 5% | 0% |
| 6.5 - 8.0 | 10% | 20% |
| 8.5 - 9.5 | 25% | 30% |
| 10+ | 50% | 50% |
---AI Specific:---
1.1.1 - Patches
1.1.0 - Content Update:
1.0.1 - Reverted dependency of R2API. Adjusted item descriptions.
1.0.0 - Released!
Rico - Equipment Removal Rein - Nonspecific, DirectorAPI KomradeSpectre, Chen - Lots, and TILER2 Help KingEnderBrine - keypress stuff OKIGotIt, Ghor - Spice rob - help with hooks Minicooper237 - Projectile inaccuracy formula Enigma - Equipment Drone Fix